Pandora’s Film

Great, you took the photo. Now what? -That’s where I come in.

Photoshop: 1940’s Feel November 30, 2008

To give a photos a 1940’s pin-up girl or Coca Cola feel, try this:

1. Open a photo. Using a model dressed in a 1940’s outfit for an illustration.
2. Duplicate the layer. We’ll now work with this duplicate layer.
3. Filter –>Blur–>Surface Blur. Try setting it to: Radius: 5 Threshold:5
4. Using the Smudge tool from the tools pallet, smooth out the person’s hair a bit by making small smudges following the natural path of the hair. This will give it a much softer look.
5. Set blending mode of the second layer to Overlay. This probably won’t look good but no worries, that will change.
picture-36
6. Switch to channels palette. It’s usually in the upper right side, but if it’s not there, go to Window –> Channels.
7. Holding down the Command + Option + titda key, click on the RGB channel. This will make a selection on your image.
8. Go back to the layers Palette and press Command J. This will make the selection jump to its own layer
9. Set the blending mode of this new layer to vivid light. Again, doesn’t look pretty.
picture-43
10. Command Click the Layer thumbnail of the last layer you made. You should see a selection on your image made.
11. Duplicate this (after you click the thumbnail, simply drag the layer to the icon in the layers pallet that looks like a page turn) and change the blending mode to luminosity.
picture-53
12. repeat step 10 and 11 change blending mode to multiply.

If it doesn’t look quite right, select the background copy (the second layer we made) and go to filters –> filter gallery. In the artistic folder, try playing around with the dry brush. I also used the dodge tool on my subject’s hair to give it more depth.

After using the magnetic lasso, this was my final product (I’ve kept it large so you can see the brush details on the hair and face):
picture-71

 

Photoshop: Blending Modes Cheat Sheet October 21, 2008

Filed under: Photoshop — jbstone @ 5:01 am
Tags: ,
The background

layer 1

background
gradient

Normal mode

normal

Normal mode is the default. The colors of the two layers will not interact in any way, and it will display the full value of the colors in layer 1. What you see in the image window will look like this.

Dissolve

dissolve

Dissolve makes the lower layer take on the colors of the top layer, and how much depends on the opacity of the upper layer. The layer 1 opacity is set at 50% here.

Disolve only affects pixels with some transparency, which is why I lowered the opacity to 50% in this example.

Darken

dissolve

Darken compares each pixel value of the upper layer to its counterpart’s pixel value of the lower layer and chooses the darker of the two to display.

Multiply

multiply

Multiply darkens the lower layer based on the darkenss of the upper layer. No part of the image will get lighter. Any applied tone darker than white darkens the lower layer. White becomes transparent.

trans

Color Burn

color burn

Color Burn burns in the color of the upper layer with the lower layer. No part of the image will get lighter.

Linear Burn

linear burn

Linear Burn works like multiply but the results are more intense.

Lighten

lighten

Lighten compares the two layers pixel for pixel and uses the lightest pixel value. No part of the image gets darker.

Screen

screen

Screen brightens by lightning the lower layer based on the lightness of the upper layer. The result is always lighter, and makes it a good mode for correcting exposure in photos that are too dark.

Color Dodge

color dodge

Color Dodge dodges the lower layer with the upper layer, resulting in a lighter image. No part of the image will be darkened.

Linear Dodge

linear dodge

Linear Dodge works like screen but with more intense results.

Overlay

overlay

Overlay multiplies the light colors and screens the dark colors.

Soft Light

soft light

Soft Light will multiply the dark tones and screen the light tones.

Hard Light

dissolve

Hard Light muliplies the dark colors and screens the light colors.

Vivid Light

vivid light

Vivid Light will dodges or burn the lower layer pixels depending on whether the upper layer pixels are brighter or darker than neutral gray. It works on the contrast of the lower layer.

Linear Light

dissolve

Linear Light is the same as Vivid light but it works on the brightness of the lower layer.

Pin Light

pin light

Pin Light changes the lower layer pixels depending on how bright the pixels are in the upper layer. It acts like Multiply when the upper layer color is darker than neutral gray, and acts like screen if the upper layer color is lighter than neutral gray.

Difference

difference

Difference reacts to the differences between the upper and lower layer pixels. Large differences lighten the color, and small differences darken the color.

Exclusion

exclusion

Exclusion uses the darkness of the lower layer to mask the difference between upper and lower layers.

Hue

hue

Hue changes the hue of the lower layer to the hue of the upper layer but leaves brightness and saturation alone.

Saturation

saturation

Saturation changes the saturation of the lower layer to the hue of the upper layer but leaves brightness and hue alone.

Color

color

Color changes the hue and saturation of the lower layer to the hue and saturation of the upper layer but leaves luminosity alone.

Luminosity

luminosity

Luminosity changes the luminosity of the lower layer to the liminodity of the upper layer while leaving hue and saturation the same.

Soure: ©2003 Sara Froehlich and Northlite Designs
Good Thunder, Minnesota http://www.northlite.net/ps/blend.htm